More stuff in YouTube description. Main points:
Define what status is for which entity (tag, tango, player calling etc). So when calling out "ejecting" or "aft shield down", we must define who/what it refers to.
If a target has ejected, there is no score added for shots on their ship. Can help show an eject, for a bunch of benefits.
Team mates must remember to call clearly when they are down/destroyed.
I must remember to stop rolling into fire and instead hold vector or dart.
If you're going to attempt to get distance (which is often futile), think about performing the 'push' manoeuvre / tiger retrograde to provide pressure and have visual of enemy incoming fire.